There are labours of love, and then there's Gran Turismo 7. From famed developer Polyphony Digital and series creator Kazunori Yamauchi, it's abundantly clear every single member of the studio has a passion for cars. In fact, we might even be selling them short. Gran Turismo 7 is a game born out of love. It's just as much about the engines under the hood as it is about the drivers behind the wheel and the minds that crafted the motors. If you didn't already have an appreciation for cars before Gran Turismo 7, you almost certainly will after.
The game goes above and beyond to put manufacturers both big and small on a pedestal. Not only can you purchase and race digital replicas of the vehicles they produce in real life, but also learn of their origins and what got them to where they are today. It's a deep dive into car history, detailing the beginnings of the automobile with in-game timelines specific to each company. The whole experience feels like a celebration of culture and entrepreneurship that almost uses car racing as simply a front. Mind you, that front just so happens to be spectacular.
The real driving simulator returns with its greatest asset at launch: a single player campaign. Implemented months after the fact in Gran Turismo Sport, the seventh mainline entry feels like it's got the best of both worlds. Long-time fans can begin their quest for vehicular greatness with the Sunday Cup, while online racers can pick up where they left off with the multiplayer Sport mode. No ifs or buts: Polyphony Digital has delivered on both sides of the track.
It's the single player campaign, though, that'll have the most hardcore supporters itching for a PlayStation 5 copy. Once again, you can work your way up from competing against the Toyota Yaris and Honda Civic to raising the chequered flag in a Bugatti Veyron. The CaRPG, as it's dubbed, successfully replicates the rags to riches story the series has told six times before.
New to this instalment is the GT Café, which acts as a sort of home base for progression. Instead of buttoning through lists of tournaments you can enter, Gran Turismo 7 revolves around Menus. Not in the literal sense, but rather a small collection of objectives to complete in exchange for new sets of wheels. This is how you'll source the vast majority of your car collection in the early game, gaining access to a variety of vehicles you can take for a spin in other events. It creates a natural sense of progression that lets you get to grips with the driving and handling mechanics of the game before moving on to faster cars and other types of tracks.
However, to its credit, the feature is yet another reminder of how the title is about more than racing to the finish line. Each Menu has a certain theme, and after accomplishing all of the listed tasks, GT Café owner Luca will provide backstory on the cars you've just added to your garage and what makes them relevant. Unfortunately, none of it is voiced, but it further reinforces how Polyphony Digital has developed a game that's about more than just battling for first place.
If that is what you want to focus on, though, then Gran Turismo 7 will still serve you very, very well. The campaign can be fine-tuned to your needs, with adjustable difficulty levels to get the right amount of simulation for your skill level. Racing lines and auto-braking options can be enabled for rookies while veterans can turn off all assists to reproduce the real thing. No matter where you're at with driving both in-game and in real life, the game has a setting for you. Everyone should be able to experience The Corkscrew of Raceway Laguna Seca, after all.
Gran Turismo titles have always hit that sweet spot with their controls and handling, and the same can be said here. Working within the parameters you set, your skills behind the wheel will be put to the test against somewhat challenging AI and the weather. It sticks to the tried and tested, then: an incredibly satisfying game in the driving seat.
It's the PS5 DualSense controller that takes the experience above and beyond. Polyphony Digital's use of haptic feedback is absolutely outstanding, rivalling Astro's Playroom as the best use of the feature so far. It genuinely feels like the driving wheel is right there in your hands as bumps in the road and puddles are reproduced in the innards of the controller. The vibrations quickly move from the front to the back of the pad, making it seem like you're really there on the track. Moving at such high speeds, the game isn't afraid to make these rumblings even feel a little rough if you catch them at a bad angle. It's an incredible feeling in your hands that proves what haptic feedback can do to elevate games in the PS5 generation.
The adaptive triggers, meanwhile, are a lot less pronounced. They're designed to mimic braking, applying resistance as your car comes to a standstill. However, that resistance disappears should the brakes lock up. This is accurate to real life, but it's a feature only the enthusiasts are likely to appreciate. From the perspective of a racing newcomer, it'll hardly feel like there's any adaptive trigger support at all.
There's no doubting the support of the PS5 SSD, however. Lightning-fast load times make retries of license tests a doddle, getting you in and out of attempts quicker than the three-second countdown to start the challenge itself. The same can be said of starting races and navigating menus: load screens are a thing of the past in Gran Turismo 7.
Strangely enough, then, the main menu from which you access all the features that encompass the single player campaign is surprisingly slow. Clicking on any of the icons brings the game to a crawl, almost as if it's caught up on something. We thought this could have something to do with the required online connection, but upon testing things offline, the main menu still appears to freeze for a second after both leaving and returning to it. Perhaps a post-launch patch will tend to matters.
The main menu will be heavily utilised too since it houses so many options. You can sort through your car collection at the Garage, then customise them at GT Auto before working on the parts underneath the bonnet at the Tuning Shop. Your vehicular portfolio can be expanded at the Used Cars auction, the Legend Cars tab invites you to pick up some classics, and Brand Central is where the fastest racers on the planet live. While it may be a bit clunky at times, the main menu provides a raft of clear and concise options that makes progression and navigation simple.
Perhaps its only drawback is how it begins to introduce some random elements into the experience. Upon completing Menus at the GT Café and winning specific races, you'll have the chance to spin a sort of roulette wheel packed full of prizes. You'll always be rewarded with something, but it just made us feel slightly uncomfortable at times. Another variation presents you with three cars you could win, and you've got to select a random card with the vehicles behind. Of course, it almost always felt like we were being awarded the least amount of credits or the worst performing car. With the 'Top-up on PlayStation Store' icon forever emblazoned below your credit balance, it's clear you'll be able to pay your way to the best cars in the game right away.
Back out on the track and weather effects are another key detail that could impact your finishing place. From puddles kicking up water as you pass through them to the hazy mist generated by cars in front of you, it's incredibly impressive how the dynamics of a race can dramatically change as it begins to pour. If you're caught out with the wrong tyres, rain can spell the end of your track performance as you skid about struggling for grip.
The game also subtly shifts from day into night, meaning two laps could be entirely different from one another as the headlights are switched on and your vision decreases. In sync with any bursts of rough weather and the driving experience genuinely changes, challenging you to keep all four wheels on the tarmac.
Your toughest tests, though, will be fought online. Gran Turismo is quite literally an Olympic sport now, so Polyphony Digital was always going to go big on multiplayer for its seventh mainline entry. However, the developer has come up with a smart approach that should appease every type of player. Multiplayer lobbies are designed for the more casual user: here you can browse through races seeking entrants and pick whichever one you'd like to take part in.
There's then an entirely separate Sport mode where devotees can race seriously, following guidelines to keep the race fair for all. While you no longer have to agree to a set of rules just to start racing, the concepts behind Gran Turismo Sport remain: treat other drivers with respect. If you break that code of conduct out on the track, you'll be penalised. Your Driver Rating and Sportsmanship Rating carry over from the PS4 title, so there's no getting away from those careless errors made a few years back.
As such, it feels like Gran Turismo 7 strikes the perfect balance between its single player and multiplayer offerings, and then accommodating for both casual and hardcore drivers. There's something for everyone here, no matter how much experience you have behind the wheel.
Two visual modes dictate how the game looks, and to be perfectly honest, it's nigh on impossible to tell the differences between them. One prioritises the framerate while the other turns on ray tracing during replays, Scapes, and the like. As a result, you're getting a super smooth framerate no matter which one you pick — 60 frames-per-second is used as a base, and the option to optimise performance smoothens the title out further. Ray tracing does seem to introduce a tiny bit of texture pop-in, but the actual picture quality remains the same.
That is to say the game looks fantastic — for the most part — no matter what mode you select. Car models are shiny and realistic, the tracks leave behind skid marks and residue from crashes, and the menus are clean and sophisticated. Some of that quality is lost if you look beyond the track and its immediate surroundings to the outskirts of the location. You'll spot some blocky textures and poor design work, but that's a problem part and parcel of racing games for what feels like a decade now.
It's exactly that sort of history that Gran Turismo 7 wants to celebrate, however. With a collector level tied to your profile, the game is just as much about racing cars as it is accumulating them. As you tour the showrooms of Ferrari, Lamborghini, Porsche, and all the other manufacturers producing the world's greatest vehicles, you gain an appreciation beyond what happens on the track. This is a game paying ode to the designers, the workers in the factories. Gran Turismo 7 is about car culture, history, and paying respect to how we got to this point today. Polyphony Digital excels and then some.
Conclusion
Gran Turismo 7 is a game for everyone: the racing enthusiasts, the novices, and anyone in between. It celebrates car culture and history within the confines of a driving experience, explaining how the automobiles you race past the chequered flag fit into the wider world. There's never been a game quite like it before: Gran Turismo 7 means more than just racing. It's something that matters; something that warrants appreciation and respect just as much as it hands it out itself.
Comments 135
Hey everyone, if you have any questions, feel free to copy me in.
My BF got the new 289€ Wheel for this Game and he cant wait for Friday lol
@LiamCroft been waiting for this moment, I'll give it a proper read-through now!
Excellent review, thank you! Switching between this and Horizon this weekend..
Sounds absolutely incredible. Only a few days to go. I can't wait.
Oh and no Gran Turismo 7 article can go without my "praying for the PSVR2 compatibility announcement!!" comment. Haha.
Really looking forward to getting this after Elden Ring.
What stopped this being a 10/10 though? Anything in particular (the negatives don’t seem massive)?
@LiamCroft Hi Liam, as someone who has only ever liked arcadey racers before is this one for me or one for the racing sim purists only?
i always sucked at these games and much pefer horizon games but this review has made me just order it. whats install size on ps5?
Nice review, already pre-ordered this so looking forward to playing it at the weekend.
Nice review thanks Liam, Friday can't come quick enough.
@LiamCroft how are the used car garages? Are there some 80's Japanese classics hidden in there and do they rotate regularly enough?
Man! What a month this has been for PS5!
@suikoden 98GB, I have it all downloaded ready for Friday!
Watched the video review and it looks amazing. I'm not that into sims and prefer an arcade racer but this just sounds too good to pass up.
All downloaded and ready to go ! Roll on midnight tmrw ! So many games, so little time at the mo but what a great time for gaming
@LiamCroft Game looks stunning! Great review too. Is it fair to say that the best mode to choose then is the ray tracing option?
@get2sammyb Good job I upgraded and whacked in the extra SSD a few months back, to hold all the digital versions of these games! The standard 825GB seems so small now
How good is the VR support for this game?
The Gran Turismo series is a borderline religion for me since the original.
To say I'm excited for this would be a colossal understatement 😁
Can't wait!! Roll on Friday
Glad to hear, the last GT was a bit of a pain for just wanting to jump on an play, with cumbersome car requirements getting in the way.
@UK_
thanks
Can I drive the silver Mitsubishi Eclipse that I had to sell when I moved during the pandemic??? 😭
If so, you’ve got yourself a sale, GT7!
@LiamCroft
Do you have any information, how the game runs on PS4?
Definitely getting this once FW is done. Not enough time to get through it mind. But hey, I'm in no rush.
Pre-ordered the Anniversary Edition on the day it became available. I am so pumped for this. I am not brilliant at driving games but decent enough to enjoy them. Always loved the idea of slowly building up from the lower rank of cars to the better tiers. Oil changes, car washes and maintenance on a car along with the more detailed tuning all add to the connection you have with the car I think.
Great review thanks! Can't wait for friday evening!
I might even renew my lapsed PS+ sub so I can play this online. Roll on Friday!
Elden Ring better.
Nah I’m joking clowning some silly console warrior behaviour I saw haha 😅
I’m impressed Liam could review these two huge games and likely my main games that I’m going to enjoy all year and beyond (well hopefully considering the world).
Good to see the critical reception but I’m just going to enjoy reading quietly later when i have a moment because I never care about scores.
👍🏻
Everything I hoped it would be! Look forward to playing this over the next few years!
I could never get into GT but I’m glad it exists, it is long-standing proof the Sony 1st party library is and can be more than just 3rd person narrative action titles. I almost bought it just to support the idea because I would like to see more products like it from Sony.
Now all we need is...
BOY!
88 scores so far. Glad GT is back
@Ooccoo_Jr It's definitely designed for the people who take racing games seriously, but with the assists turned on, I think there's a good chance you'll like it. Just don't expect to be driving around an open world or crashing through billboards like in Burnout.
I've got my brand new wheel and Playseat Evo all set up. Downloading the game now ready for Friday. Can't wait to hit some of those classic circuits in a souped up used motor.
now expecting this too get review bombed by all those sad sacks with no life.
Sounds good…but, I’m a little concerned that the price of everything seems so high compared to earnings…combined with the option of paying real money for fake they’re pushing.
It’s also a little disappointing ray tracing is so limited again in yet another game on these new consoles.
And it’s ALOT disappointing that there’s no inclusion of any psvr support at launch when the last one had it and there’s really no reason this one couldn’t have offered the full experience in VR now and simply update that experience when psvr2 hits. That’s a real shame.
@Throb Maybe, it really depends on if you care for ray tracing outside of gameplay or not. If not, the framerate mode is the way to go I think.
@Sakko I'm afraid not.
Cannot wait! I’m buying the Fanatec set for GT7.
Man, this sounds so good. I cant wait to try racing with the controller as that feedback sounds incredibe. I may finally be able to sell my G29 (to my wifes relief)
Not very often i get genuinely exited for a game but i am for GT7. Even booked the day off work and told the wife to make her self busy for the day 😂
Sounds pretty good. Haven't played a GT game since 5 on the PS3 so should be a good time to jump back in!
I'm really disappointed this game requires a constant online connection to play and has no offline modes with progression.
I saw an impressions video that showed the game can't even be played during server maintenance, which I find completely unacceptable for a full priced game that's primarily single player content.
I can't support single player games that come with hidden expiration dates rendering the game unplayable at some point in the future.
It's a shame because I was really looking forward to seeing this classic franchise make its long overdue triumphant comeback.
Couple of notes that ive read elsewhere that wasnt mentioned in the review(to my knowledge)
Only 10 tracks have dynamic weather and they have gone with rolling starts again 😩
Yet another game with a LOT of Single Player content not available offline. It doesn't bother me too much as my Consoles are ALWAYS connected, but I do wonder if it would still be playable if/when servers get turned off...
@LiamCroft thanks for the great review. Already have it preloaded.
One question on the dynamic weather though. I know its only on certain tracks, but is it truly dynamic? If you raced on the same circuit 10 times, would the weather be different each time? Change at different times during the races? Cheers.
N.i.c.e.i knew this game was going to be good.gran turismo is welcome additions to a incredible first couple months for PlayStation. Cant wait for god of war.word up son
@LiamCroft is it true that there are no cone markers in GT7?
I loved those in GT Sport a very immersive way for novices like myself to learn the racing line.
One theory I've seen floating around about the required constant online connection is that Sony wants to prevent players from manipulating their save files to earn credits and instead push microtransactions, which this game is apparently full of.
People who pay £70 for a single player game should be free to manipulate the game however they want if they feel progression is too slow. As long as it's kept offline and doesn't affect online multiplayer it should be fair game.
@LiamCroft what’s the install size on PS5?
Can't wait to get cracking on this. Had it sitting on my PS5's SSD for a few days now, teasing me.
This being Polyphony, I was expecting a last minute delay. 😂
I really want to play this game but the fact the Single Player still requires an Internet connection to function is just absurd. I even have a racing wheel that I could have used with this game too. I might get it on Sale but for now? no sorry I just can't bring myself to buy it.
Guess I'll be sticking with Forza. It's not my favourite racing series but at least they can be played offline.
@Nightcrawler71 It sits at 107.6GB before a day one update, but that's expected to be very minor.
@LiamCroft are there finally damage effects?
Its also many have mentioned more heavily elsewhere that monetization/pay to win mechanics are baked into the game in a way that compels those willing to shell out real money because buying the nicest/rarest cars only become available at random limited times. Thus if you don't have the credits you miss the chance unless you pay real money for the credits or hope that these random time limited opportunities happen at the same time as a grinding for credits sessions is complete. Thoughts on this?
I'm also curious what you guys thought of the music being reportedly bizarre
Good review... though... I don't agree on the visuals part. After spending hours and hours on previous GT's and knowing which visual style to expect, I can't get over the feeling the environments look utterly stale, lifeless, and ugly.
Maybe it all fades when you're behind the wheel and you're busy racing, but wow, it doesn't look good outside of the replay mode.
I might have to give it a shot sometime. I'm not usually into racing games but who knows maybe this will be the one. It's going to have to wait a little while though. I got enough on my plate from last month!
I think it says a lot about the quality of this game that I have no interest in cars but am still really tempted to get this. If I do, it'll be the first GT I've bought since 3.
And possibly the thickest month in gaming release history begins!
Looking forward to Friday! Thank you for the review!
@BAMozzy In theory there's nothing stopping then releasing a patch before the servers eventually get turned off that makes it all playable offline, though I don't know of an example of always online games doing that in the past. I've thought about this with games like WoW, it seems sad that one day that enormous, storied world will just disappear. Then again, there's always unofficial servers, at least with PCs.
@LiamCroft also I hear it's lacking newer cars? The races rubber banding? Bizarre starting from behind race design choice that isn't how it's done in reality.
@Matroska they won't because of the monetization and micro transactions they are pushing. Without the connection they can't randomize the car sales they way they want to produce fomo
Fantastic review... thanks!
Horizon, Elden Ring and GT7... Gaming is simply amazing right now.
@LiamCroft 😱 I better start deleting stuff! Cheers 👍
In a month full of big games, none of which have taken my interest, this is what I have been waiting for. Can't wait until Friday.
Great review, got me looking forward to it all the more!
@Matroska same, I’ve zero interest in cars either haha! GT could mean Grand Tour @IonMagi don’t tempt me my gawd 😲 haptics the reason to persevere
@Matroska Whilst I'd like to think that Sony 'would' do something to enable the Single Player content to be playable offline, I am more inclined to think that Sony will 'expect' you to buy the 'newer' instalments.
I can understand games that are 'online' multi-player experiences - whether you can play those games 'solo' or not. Games like F76, ESO, WoW etc may well be playable 'solo' but they also have other gamers in the world and often 'events' or content that is designed for multiple players. You can't 'solo' events designed to bring players together to be successful.
However, when the game is built for a single player - like a Career mode in a Racing game, that should be playable OFFLINE - unless its using 'servers' for some reason - like MSFS to stream in the 'whole' globe on a 1:1 scale which obviously wouldn't be possible with limited storage on consoles/discs etc. If GT7 was using 'online' to improve the physics calculations, AI of drivers etc I'd be more OK with it - but otherwise, it feels somewhat unnecessary and overly controlling anti-consumer DRM...
Like I said, it doesn't 'bother' me too much as my consoles are permanently connected to the internet so never have to worry about my experience being affected in the 'short' term - unless the internet goes down of course which would make my '£70' investment completely useless. Long term, I don't know- I'm already 50 and don't tend to play 'old' racing games when 'new' racing games look and play so much better - with much better AI and importantly physics - especially with more 'dynamic' weather changing tyre grip etc so long term, I don't know that I'll be around playing when the servers drop and if I am, more likely to be racing in newer games instead...
Good news for all of those who are looking forward to this. I've never seen the appeal myself. It's just too serious and stuffy for me.
@truerbluer I heard it was mostly due to FIA and their esports competition.
They can make mtx offline so I don't see that being a reason.
@BAMozzy I don't like Single Player being online at all, but I'm probably never playing this one after a new one comes out and I heard gta5 or 6 got a patch for everything to be offline.
I'll look into GT arcade mode to see what offers. I already bought since my friends were only interested in this game.
Incredible, I knew it. Preordered at Amazon 😍
This sounds great. My main interest lies in whether it will have PSVR2 support when that rolls out (early 2023 they say).
Also: wouldn't it be cool with a racing wheel with haptic feedback?
Racing games is the gaming genre where I genuine struggle sometimes to tell whether it is game footage or real footage.
@LiamCroft Can't seem to find info on GT7 Arcade mode. Heard it's only 1 lap races, but how many cars and tracks are in there playable offline?
The only downside of GT for me is the fact that the game is virtually useless without the internet.
I acquired a PS5 specifically for this game so you can imagine how happy I am that this is finally hours away and reviewed well!
The last one I played was GT3. I remember buying that and Silent Hill 2 when I got my PS2. It’s the only 2 games I wanted and I was stoked.
I have extremely fond memories of playing GT3 and SH2 around this exact time of year around that time and til this day I still want to play Gran Turismo around this time of year. Well, folks, it’s about to happen and I’m so excited.
I also have Friday off from work!
Going to be fun swapping between GT7 and Elden Ring!
@LiamCroft great review! What's the AI like? Do they overtake each other or do they just sit behind each other like all previous GT games? Either way I'll still be playing and have it pre ordered, I love the series but it would be great to see the your opponents race each other and not just you.
Removed - unconstructive feedback
Looking forward to playing on Friday but it's crazy that they still have these ridiculous staggered rolling starts. It's more of a chase mode than a race.
But can I still buy a used Volvo 240 Estate in beige, put in a turbocharger and race online to confuse people??
Doesn't matter, I'm sure I'll pick it up some point anyhow.
Time to prepare my virtual driving playlist.
Removed - discussing moderation
@velio84 Seconding this. These questions are what's keeping me from buying the game.
I genuinely don’t get why people crow for the GT campaign… it’s the most boring part of the games.. yeah let’s overtake 20 cars after starting from last place in a race where first place is halfway around the track by the time you even cross the line... It’s utter pants, give me multiplayer GT anyday 👍🏻
@EmperorJake no they don’t unfortunately it’s same old same… I yearn for a competitive aggressive ai driving style
Wasn’t planning on getting this at launch and waiting on a sale. But a GameStop glitch allowed me to get $15 off and had a $5 reward. With $20 off, I couldn’t resist. Looking forward to it seeing all the great reviews!
How much of the game is playable if you aren't connected to the internet ?
@truerbluer that's exactly why I think they've done it
i got my copy early i love it so far.
Shame that its online only. With a single player campaign. Removes any motivation. To purchase
@LiamCroft great read, Liam. Can you tell me if the PS5 version is way better in visual detail compared to the PS4? I feel like car games are always a good way to show console capabilities, but being cross-gen I'm scared they did only slight improvements.
I feel like GT needs to liberate itself from racing tracks and allow us to have more fun offroad. It needs to have the same content it had for years but also go for fun modes, rally modes etc etc...unless they already did and I don't know about!
I'm tempted to buy the wheel for this. I really shouldn't... 😅
Some excellent reviews out 😁 GT always has a special kinda magic and this has the most yet! Just pre-ordered and can wait for tomorrow night.
@AFCC I didn't get chance to test the PS4 version so I'm afraid I don't know.
Disappointing to hear this game will be useless in offline. Only two modes while offline, one being the horrifying music rally mode.
Tempted but worried that they haven't actually fixed 1x big issue, previous entry I found I was always starting way at the back and with only 3 laps you have to win, this made it feel less realistic because I was constantly banging other cars out of my way in order to progress. 3x laps is too short to do it realistically, should at least let us choose how many laps we want in single player. (many racing games are like this though unfortunately)
Begging for extra money in game (or micro-transactions, as studios call it) really puts me off. And the always online component for single-player makes it super-annoying as my internet goes down often enough to make this potentially unplayable.
But I love racing games … so I guess I’ll wait for it to go on sale, and in the meantime play through my offline, mtx-free backlog
@Digit2021 yeah i do think they need to start leaning towards the practice and qualifying route now. They did it with the online in GT sport. Even if it was just like a 3 lap qualifier on the first race of a series then start whatever place you finished in the race before would be better than a random grid position.
25th Anniversary Edition on its way. Wasn't interested (the series hasn't been great imo since the PS2 era ended) but this review and what some people are saying convinced me to give GT one more shot.
"At first, I was a little underwhelmed, in-race gameplay felt identical (to GT Sport), visuals felt very similar, and menus slightly disorientating". I spend like 8$ for GT Sport on sale. I can't afford to pay ten times that amount of money for next instalment. Maybe i will try it when there's price drop
Main menu a bit slow? That is one thing that annoyed me about GT games(well most past games really) Hopefully they can fix that(er the PS5 should be able to make it FAST) (the Track load times sound amazing which is cool(another thing that annoyed me about racing games and most games to) Looking forward to playing this er erm one day once I finished my (still) big back-log of games
Looking forward to this. Have been enjoying fh5, which is less structured in its approach.
What wheel/pedals are people recommending for this? I don't have desk/table so would need to buy something to hold I'm place. Don't want to spend 1k lol, but 2-300 range, maybe a little more if needed.
Removed - trolling/baiting; user is banned
I’m very disappointed that this game despite it’s quality of design and gameplay has gone the way of the popular “pay 2 win” format. I understand it is hard for studios to pass up on the revenue that micro transactions provide but in a game where people pay to buy the best parts and own the best cars it seems foolish to tarnish the experience with a shady business like this. People have already paid £70 just to load it up and that’s not to mention how as a result of the micro transactions the game must be always online in order to play even single player content… I applaud Polyphony for the hard work and skill involved in making a game as beautiful as this. But it’s overwhelmingly disappointing that they have gone down this road with regard to in game micro transactions. Maybe I’ll wait and hope to get it on sale in the future but as is at launch I can’t support this.
Apparently you can't even play splitscreen multiplayer Without being connected to the internet 👎🏻
https://youtu.be/KwpdmSKgMkY 27.30 for anyone interested in knowing what you can do when playing offline
@Stevey_Mac it's the same as always, a game mostly about marketing bull more than anything.
Ai is even worse, driving is barely any deeper, short racing from last to 1st passing yarn, glitsy graphics superficially that dont look even any better on ps5 apart from res up, high cost cars, grinding for months or paying for, online req, mostly marketing for casuals.
All the usual bla bla of ai, and official support from f1 driver, official wheel, super deep feel with ds5 haptics, real driver championships, bla bla bla..
Get real..., if you get a wheel, get a real sim too, not gt.
Being online all the time doesn't bother me. Surely 99% of people have some kind of Internet connection in their home now? Maybe I'm overlooking something.
Graphics look sharp, but if I'm honest aren't as spectacular as I was hoping/expecting. Maybe once actually playing the game for myself, I'll appreciate them.
I'm hoping the sound effects are as good as indicated in some reviews, as has been underwhelming in previous versions (although I never played gt sport). Sound makes a massive difference for me, particularly car games, where roaring engines really add to the occasion/immersion. A bit like in real life, loud, deep sound is a big part of it for car lovers. Flat, relatively quietish sound can spoil things a bit, particularly when hammering a high performance car with more than 4 cylinders.
@UK_
I have the disc version and still have to download the 98Gb of data.
What is the point of the disc then????
It’s basically just a dongle
I'm so excited for this to be delivered tomorrow I can't sleep (okay, today, it is 2am as I type this)...! I keep refreshing the DPD tracking info, fully knowing that it's not going to update until 7am at the earliest... I still have to get to level 50 in GTS, but that can wait, I will be mostly sitting in the PlaySeat from the moment it's delivered until Sunday night. Although I'm intrigued enough as to how polyphony have utilised the DualSense features that I will probably give it a go with that first, I will primarily be using a (hopefully soon to be updated) G29. Most of what I've read/seen has been very positive but I guess I will find out for myself in a few short hours...
@Salt_AU I have GTS/6/5/3/2, and in many ways it seems like the leap from GT5 to GT6 visually, I just want a modern classic GT game which this promises to be. We're in an era where visuals won't be massively enhanced, the physics engine was pretty good so even if they have rebuilt it from the ground up they will have been aiming for that and the hardware is so technically similar it would be unrealistic to expect any major differences in how the game plays and feels, so I've fully expected this to be GTS 2.0 since it was announced, even more so when it was confirmed to be cross generational. The major bump on PS5 will be loading times for me, ray tracing is nice in theory but I'm hoping it'll run at a solid 60fps at worst.
I played this at 12.30am last night and had to rip myself away from it at 2.33am to be able to wake up for work! Gloriously polished and the driving is on point...definitely can feel the GT Sport underpinnings to the gameplay, but that is no bad thing in my books.
It is clearly huge and fully featured...I started getting into the GT Cafe-challenge game loop and it is properly compulsive. Got my first license also. It looks stunning in my eyes and is silky smooth with no loading times, which makes a huge difference.
Polyphony have also gone out of their way to make the driving accessible with all sorts of assists (I tried some and then turned most of them off).
Heck, I even enjoyed the Music Rally mode with the "Hooked by Classics" soundtrack...toe-tapping and all...more confirmation of my old age probably.
This has the old school GT feel (in a good way) - the swagger is back in a way I have not felt from this series since GT3 A-Spec. I can similarly see myself losing months to this, after I complete the sublime HFW.
I really want to get and love this game, but I seem to have left my enthusiasm for racing games back in the PS1 days. I used to love Gran Turismo, TOCA, Wipeout, but for some reason nowadays they just don't hold my interest. I think the only one that could probably change this trend is a new Wipeout, which would be amazing (launch title for PSVR2, perhaps???). But I might just get GT7 anyway to see if I can enjoy it.
The same thing has happened with fighting games. I have such fond memories of Mortal Kombat 3, Tekken, Street Fighter 2, Soul Calibur. I still think I'll like them so I buy them every now and then, but after an hour or two I'm losing the will to carry on with them.
@tfo I had to unplug the Ethernet cable to get the game to install from disc. Never had to do that before, a friend suggested it and it worked.
@B80 I see people saying "surely people have some sort of Internet connection in their home" and "my Console is always connected to the Internet anyway" all the time completely missing the point, point being you can play this now but once the Servers close down in the near future and they will you won't be able to anymore. Our concern is will this be a thing with all games Multiplayer and Single Player?
It just occurred to me but do you need Plus to play the Single Player Campaign?
Edit: I was having a hard time finding a definitive answer but no you do NOT need Plus to play the Single Player Campaign of GT7 to anyone wondering who sees this but your game still needs to be connected to the Internet though.
I do intend to buy GT7 but not quite yet.
Wow. Really wish I had known that
@UK_ Same. I want to platinum Forbidden West, but I beat it two days ago, so I am content for now (Guerilla really elevated their story telling to another level) Anyway, I can only take so much Machine Killing......Time to harness the machines.
Can we all take a moment of appreciation that Polyphony Digital have actuallly delivered on 4th March as they said they would. No ifs, no buts. I personally applaud you, PD!
Just picked this game up, must say after a couple hours i'm enjoying it alot. Its the same old gran turismo formula, done to a premium and next generation standard.
Like I said before the game released, it feels more like a GT Sport DLC pack where they added a single player mode. 4 years for 3 new tracks and a handful of cars running the same graphics engine? It's very slick looking the rug they pull over everyone's eyes, but it's still just a facade, underneath this is just GT sport with some new single player modes.
Fair enough if they dropped a new game like this every 1 or 2 years where it was small updates I would be saying well done, but this was almost 5 years, where's the new content? Small studios like Kunos can pump out More content and better quality than this in a quarter of the time.
It's a great little experience that will be novel for a week or so and then I personally will be back on a real driving simulator. The driving is just too shallow on this, I get that most people will love it and good for you guys, enjoy. Just giving my perspective as a serious Sim racer.
@truerbluer and "micro.. COUGH.. transactions.* COUGH*..."
@mattb2020 its called "Getting older" bro... it happens to the best of us man.. Happy Gaming...
I'm not huge into cars or racing, but this seems intriguing. I think this will be the first racing game I buy in years.
I love racing games but generally steer (like what I did there?) towards more arcadey games. But grabbed this thanks to a deal here in the US. I’m enjoying it and do like the Cafe addition that is nice to keep you having goals to work towards. Cars look great but, yeah, the environments look pretty bland and lacking even in comparison to other games from last gen. Music is pretty awful as well IMO. To me, the biggest highlight and reason I still think it’s worth upgrading from GT Sport if you have a PS5 is the Dual Sense support. It’s brilliant. If it wasn’t for that, I might be more disappointed. If you don’t have a PS5 though, I’d probably say it’s okay to stick with Sport until this comes down in price.
No words about micro-transactions?
As far as I know you might have to pay >100 euro for some cars ...
Take your pick:
Offline-capable, endless hours with possible DLC pack(s) at reasonable prices:
Horizon Forbidden West
Elden Ring
Live service, microtransactions bound to real-world prices:
GT7
@LiamCroft how do i transfer decals from my collection in gt sport into this one? They haven't transferred automatically..
@RubyCarbuncle servers close down? The game has only just been released. Only a tiny % will want to be playing gt7 once gt8 is released in tge future.
@B80 That's not true. Many people like to go back to playing their games years down the road and making a Single Player game online only is just absurd no matter which way you look at it. I also find it sort of hypocritical the way one minute everyone is against online only and now this game is getting so much praise they're suddenly ok with it when in reality the developers should be called out or criticised for making such questionable decisions in the first place.
@RubyCarbuncle I can see your point mate, but I just don;t think its a big deal like some make out. tI know it will annoy, effect some, but reality is it will only effect a tiny % of people out there. In 10 years time or however long until they close the servers (if they even close them after that time), even less people won;t have access to some kind of connection at home.
@B80 True not worth getting upset about now. I'm still disappointed though.
Love the game, Wish they had more casual cars. Buick Cadillacs more infinitys. here's hoping future updates that don't cost lol
@RubyCarbuncle well, looks like you're right about the online thing. What a sh1t show!
@B80 Mhmm. Just read the Article now. I was going to buy it later on down the road but I'm not so sure now. This is very disappointing to say the very least.
Yeah I wouldn't bother for now mate. It's a good game, in the driving sense (although many hate the snap oversteer I'm rwds), but they've really screwed up the economy.
They're nerfing the highest paid race in the latest update (and that happens to be on dirt..), you can't sell cars and tve highest priced cars are 20 mill. Someone worked it out and to say its a grind would be an understatement.
It's more like a gt prologue in its current state. A Shane really after such a long wait. Luckily plenty of other top games to turn to, but a lot of p1ssed off people on gtplanet. Servers down nearly 15 hours now!
@LiamCroft Hello! I am very new here but I was wondering if there was any chance of a semi updated review both in here and metacritic after the recent nerf to credit payouts. It seems critics and ordinary gamers alike were duped into buying/playing and after 2 weeks were given a different product. The recent update slices a cast majority of credit payouts in half or worse. I see that Push square previously stood with the "average man" in gaming before with the predatory behavior that was seen in Battlefront 2. The only way the industry can learn is if all angles are dealt with. Fan out cry is one thing, but your larger voices can also help move mountains. It's unfair what Polyphony Digital has done to you as a reviewer by using your good name to recommend a title that they radically alter after you put out a glowing review... And us as a consumer who bought a title being promised one experience and having the rug pulled out from under us. Any comments are greatly appreciated!
@LiamCroft surely this score need to be adjusted following their antics with the new update?
The real question is why have you, PUSHSQUARE, not changed your score based on the actual game at release and post nerf. Both of which are different versions than what you were given access to pre release. That version of the game no longer exists.
You literally got played and stand by it. Why because just like with this trash release, it's all about money....
Take the lead, take a stand, relinquish the shackles, and speak truth. Don't just passively comment on the controversy you helped slap such high overall critical reviews on.
@LiamCroft
Hi there, my question is: why is there no update on the review score of Gran Turismo 7?
Is been a long time now, since they blindsided you (all the reviewers) and also all the buyers. Yet no update on the score.
MAKE A STAND PUSHSQUARE!
I am aware that this is by far ot the most important thing in the world. But it's your profession and also your obligation to help and call out this kind of behaviour.
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