Animal Well tells you almost nothing. This retro-styled puzzle platformer is bursting with layers and layers of secrets, and it leaves you to pick it all apart in some of the most purely explorative gameplay we've experienced in a while.
After emerging from a flower, you play as a small blob, able only to run and jump. You're given no knowledge of where you are or why you're there — you must simply navigate the vast, intricate map and discover all its dark, twisty corners. Inhabiting this eerie realm are various animals, some of which are timid while others will attack you, and there's no way of telling.
The whole game is designed around feeding your curiosity. You'll often get new items, which allow you to solve puzzles and explore even further, Metroidvania style — but some of these tools have hidden uses you must discover yourself. Even once you've seen the credits, the game keeps rolling out new ways to interact with the world, encouraging you to explore every part of the map over and over again looking for devilishly well-hidden secrets. Eventually you'll become familiar with the map's layout, but for a while it can be easy to feel lost if you're trying to get somewhere specific.
Much of the appeal of Animal Well is in its seemingly endless supply of surprises, with the gameplay mostly just in service of that. The platforming is responsive and feels good, but there are some very unforgiving segments and potentially frustrating timed sequences. Using all your tools, like the flying disc or the yo-yo, is kept very simple too, though again it's how the game asks you to use them sometimes that can make it deceptively challenging.
As you meander through the non-linear world, it's hard not to be won over by the art style. Much like the gameplay, the visuals are similarly minimal, but the pixel art is fantastic and looks great with the default scan line filter (though this can be turned off). Combined with the atmospheric sound design and some pretty solid DualSense haptic feedback, it's very well presented.
Animal Well is an extremely rewarding game — if you're willing to lose yourself in it. The sort of mysteries it's hiding go well beyond finding collectibles, giving you a rich and detailed world to unpack. If you have the patience and the curiosity, it's absolutely worth plumbing its depths.
Comments 29
Sounds good but not for me. I don’t like games that don’t have a story focus or don’t explain simple things like what items do just so they can be artificially hard
@Yorozayu There's a lot of great games around these days!
Glad it's included on plus been wanting to check it out when I first saw it.
I'll definitely try, it's on PS Plus after all.
Not everything can be a mastapeece like Knack 2, but glad to see this game is reviewing well.
Too bad it couldn't be a 9, since May 9th is when Animal Well comes out. Dunkey would of loved that
@Quintumply How long is this one? Trying to decide between starting this or Crow Country first
@somnambulance I think I saw credits at about the 12-hour mark, but as I mention in the review, it doesn't end there. It goes a lot deeper if you want to dig in.
The idea is interesting but I can't handle the cathode ray tube scan lines look.
There is the retro look and then there is just looking like an old VHS tape look.
The retro look has gone overboard now.
@GreatAuk You can turn the scan line filter off in the settings if that helps.
@Fighting_Game_Loser A 5 would have worked as well!
Looks good. Might throw a couple of coins into this one.
Of course that 'joke' would work better if it wasn't free on PS Plus.
@Quintumply oh man, perfect length. A lot of quality titles already this month on the shorter side and I am there for them all. Looking forward to playing something other than Dave the Diver for a bit!
I’ve got burnout on cut scenes and huge amounts of dialog (probably from playing FFX and FFXVI back to back!). This sounds perfect! Downloading now
Yorozayu wrote:
As often Push Square are on the lower end of the spectrum (nothing wrong with that) the PC version is currently a very healthy 91 from 18 reviews on Metacritic.
This vaguely reminds me of 'Exile', a great game on the BBC Micro computer back in the Eighties, where you similarly had to work out the mechanics for yourself. I'll buy this when it's a tenner or less.
If you go to OpenCritic, you'll see that this 8/10 is one of the lowest reviews for this game. Most everyone else is giving it a 9/10 or 10/10.
Hearing a serious buzz about this one.. I'm buying later today (steam deck)
@Quintumply Good to know.
I can't seem to find any videos showing gameplay without the scan lines look though :/
I got the Steam version, and so far the game has been fantastic. It has such a strong atmosphere, great puzzles and so many secrets. Definitely GOTY material, unless something very special comes later.
Seems like it could right up my alley and will defo be trying it at some point.
@GreatAuk you can turn the scan lines off in the menu. It might be easier spotting cranks and switches with them off, but I kinda like them. I’m about two hours in and loving it
@deadfred77 I remember that on the C64! I was only 7 at the time so didn’t know what I was doing, but I loved the sense of scale to it. Great game.
I’ll definitely be checking out Animal Well. Just the thing as a nice palate cleanser between bigger games.
Seems really good, i'm gonna play it on switch
Looks like Dunkey finally found the Knack Killer.
This game is puzzling, chased by a ghost cat, using bubbles to get to places to get stuck. So much confusing fun.
Having played a bit more, it seems to be a Celeste metroidvania. Some sections require perfect timing. Using a child’s toy and momentum it works as advertised, your floaty blob not so much. Timing works in some situations, not in digital torture.
Played it for a few hours now, 8 is to low in my book however not a deal breaker.
@Solingo_Bill you will love it if you liked Tunic! A clear 10/10 for me.
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